Constructs a new instance of this class given its parent and a style value describing its behavior and appearance. <p> The style value is either one of the style constants defined in class <code>SWT</code> which is applicable to instances of this class, or must be built by <em>bitwise OR</em>'ing together (that is, using the <code>int</code> "|" operator) two or more of those <code>SWT</code> style constants. The class description lists the style constants that are applicable to the class. Style bits are also inherited from superclasses. </p>
Adds the listener to the collection of listeners who will be notified when the control is selected by the user, by sending it one of the messages defined in the <code>SelectionListener</code> interface. <p> <code>widgetSelected</code> is called when the control is selected by the user. <code>widgetDefaultSelected</code> is not called. </p>
Returns a value which describes the position of the text or image in the receiver. The value will be one of <code>LEFT</code>, <code>RIGHT</code> or <code>CENTER</code> unless the receiver is an <code>ARROW</code> button, in which case, the alignment will indicate the direction of the arrow (one of <code>LEFT</code>, <code>RIGHT</code>, <code>UP</code> or <code>DOWN</code>).
Returns <code>true</code> if the receiver is grayed, and false otherwise. When the widget does not have the <code>CHECK</code> style, return false.
Returns the receiver's image if it has one, or null if it does not.
Returns <code>true</code> if the receiver is selected, and false otherwise. <p> When the receiver is of type <code>CHECK</code> or <code>RADIO</code>, it is selected when it is checked. When it is of type <code>TOGGLE</code>, it is selected when it is pushed in. If the receiver is of any other type, this method returns false.
Returns the receiver's text, which will be an empty string if it has never been set or if the receiver is an <code>ARROW</code> button.
Removes the listener from the collection of listeners who will be notified when the control is selected by the user.
Controls how text, images and arrows will be displayed in the receiver. The argument should be one of <code>LEFT</code>, <code>RIGHT</code> or <code>CENTER</code> unless the receiver is an <code>ARROW</code> button, in which case, the argument indicates the direction of the arrow (one of <code>LEFT</code>, <code>RIGHT</code>, <code>UP</code> or <code>DOWN</code>).
Sets the grayed state of the receiver. This state change only applies if the control was created with the SWT.CHECK style.
Sets the receiver's image to the argument, which may be <code>null</code> indicating that no image should be displayed. <p> Note that a Button can display an image and text simultaneously on Windows (starting with XP), GTK+ and OSX. On other platforms, a Button that has an image and text set into it will display the image or text that was set most recently. </p> @param image the image to display on the receiver (may be <code>null</code>)
Sets the selection state of the receiver, if it is of type <code>CHECK</code>, <code>RADIO</code>, or <code>TOGGLE</code>.
Sets the receiver's text. <p> This method sets the button label. The label may include the mnemonic character but must not contain line delimiters. </p> <p> Mnemonics are indicated by an '&' that causes the next character to be the mnemonic. When the user presses a key sequence that matches the mnemonic, a selection event occurs. On most platforms, the mnemonic appears underlined but may be emphasized in a platform specific manner. The mnemonic indicator character '&' can be escaped by doubling it in the string, causing a single '&' to be displayed. </p><p> Note that a Button can display an image and text simultaneously on Windows (starting with XP), GTK+ and OSX. On other platforms, a Button that has an image and text set into it will display the image or text that was set most recently. </p> @param string the new text
Prints the receiver and all children.
Returns the preferred size of the receiver. <p> The <em>preferred size</em> of a control is the size that it would best be displayed at. The width hint and height hint arguments allow the caller to ask a control questions such as "Given a particular width, how high does the control need to be to show all of the contents?" To indicate that the caller does not wish to constrain a particular dimension, the constant <code>SWT.DEFAULT</code> is passed for the hint. </p>
Returns the preferred size of the receiver. <p> The <em>preferred size</em> of a control is the size that it would best be displayed at. The width hint and height hint arguments allow the caller to ask a control questions such as "Given a particular width, how high does the control need to be to show all of the contents?" To indicate that the caller does not wish to constrain a particular dimension, the constant <code>SWT.DEFAULT</code> is passed for the hint. </p><p> If the changed flag is <code>true</code>, it indicates that the receiver's <em>contents</em> have changed, therefore any caches that a layout manager containing the control may have been keeping need to be flushed. When the control is resized, the changed flag will be <code>false</code>, so layout manager caches can be retained. </p>
Returns the accessible object for the receiver. If this is the first time this object is requested, then the object is created and returned.
Returns a rectangle describing the receiver's size and location relative to its parent (or its display if its parent is null), unless the receiver is a shell. In this case, the location is relative to the display.
Sets the receiver's size and location to the rectangular area specified by the argument. The <code>x</code> and <code>y</code> fields of the rectangle are relative to the receiver's parent (or its display if its parent is null). <p> Note: Attempting to set the width or height of the receiver to a negative number will cause that value to be set to zero instead. </p>
Sets the receiver's size and location to the rectangular area specified by the arguments. The <code>x</code> and <code>y</code> arguments are relative to the receiver's parent (or its display if its parent is null), unless the receiver is a shell. In this case, the <code>x</code> and <code>y</code> arguments are relative to the display. <p> Note: Attempting to set the width or height of the receiver to a negative number will cause that value to be set to zero instead. </p>
Returns a point describing the receiver's location relative to its parent (or its display if its parent is null), unless the receiver is a shell. In this case, the point is relative to the display.
Sets the receiver's location to the point specified by the arguments which are relative to the receiver's parent (or its display if its parent is null), unless the receiver is a shell. In this case, the point is relative to the display.
Sets the receiver's location to the point specified by the arguments which are relative to the receiver's parent (or its display if its parent is null), unless the receiver is a shell. In this case, the point is relative to the display.
Returns a point describing the receiver's size. The x coordinate of the result is the width of the receiver. The y coordinate of the result is the height of the receiver.
Sets the receiver's size to the point specified by the argument. <p> Note: Attempting to set the width or height of the receiver to a negative number will cause them to be set to zero instead. </p>
Sets the shape of the control to the region specified by the argument. When the argument is null, the default shape of the control is restored.
Sets the receiver's size to the point specified by the arguments. <p> Note: Attempting to set the width or height of the receiver to a negative number will cause that value to be set to zero instead. </p>
Moves the receiver above the specified control in the drawing order. If the argument is null, then the receiver is moved to the top of the drawing order. The control at the top of the drawing order will not be covered by other controls even if they occupy intersecting areas.
Moves the receiver below the specified control in the drawing order. If the argument is null, then the receiver is moved to the bottom of the drawing order. The control at the bottom of the drawing order will be covered by all other controls which occupy intersecting areas.
Causes the receiver to be resized to its preferred size. For a composite, this involves computing the preferred size from its layout, if there is one.
Causes the receiver to be resized to its preferred size. For a composite, this involves computing the preferred size from its layout, if there is one. <p> If the changed flag is <code>true</code>, it indicates that the receiver's <em>contents</em> have changed, therefore any caches that a layout manager containing the control may have been keeping need to be flushed. When the control is resized, the changed flag will be <code>false</code>, so layout manager caches can be retained. </p>
Sets the layout data associated with the receiver to the argument.
Returns a point which is the result of converting the argument, which is specified in display relative coordinates, to coordinates relative to the receiver. <p> @param x the x coordinate to be translated @param y the y coordinate to be translated @return the translated coordinates
Returns a point which is the result of converting the argument, which is specified in display relative coordinates, to coordinates relative to the receiver. <p> @param point the point to be translated (must not be null) @return the translated coordinates
Returns a point which is the result of converting the argument, which is specified in coordinates relative to the receiver, to display relative coordinates. <p> @param x the x coordinate to be translated @param y the y coordinate to be translated @return the translated coordinates
Returns a point which is the result of converting the argument, which is specified in coordinates relative to the receiver, to display relative coordinates. <p> @param point the point to be translated (must not be null) @return the translated coordinates
Adds the listener to the collection of listeners who will be notified when the control is moved or resized, by sending it one of the messages defined in the <code>ControlListener</code> interface.
Adds the listener to the collection of listeners who will be notified when a drag gesture occurs, by sending it one of the messages defined in the <code>DragDetectListener</code> interface.
Adds the listener to the collection of listeners who will be notified when the control gains or loses focus, by sending it one of the messages defined in the <code>FocusListener</code> interface.
Adds the listener to the collection of listeners who will be notified when help events are generated for the control, by sending it one of the messages defined in the <code>HelpListener</code> interface.
Adds the listener to the collection of listeners who will be notified when keys are pressed and released on the system keyboard, by sending it one of the messages defined in the <code>KeyListener</code> interface. <p> When a key listener is added to a control, the control will take part in widget traversal. By default, all traversal keys (such as the tab key and so on) are delivered to the control. In order for a control to take part in traversal, it should listen for traversal events. Otherwise, the user can traverse into a control but not out. Note that native controls such as table and tree implement key traversal in the operating system. It is not necessary to add traversal listeners for these controls, unless you want to override the default traversal. </p> @param listener the listener which should be notified
Adds the listener to the collection of listeners who will be notified when the platform-specific context menu trigger has occurred, by sending it one of the messages defined in the <code>MenuDetectListener</code> interface.
Adds the listener to the collection of listeners who will be notified when mouse buttons are pressed and released, by sending it one of the messages defined in the <code>MouseListener</code> interface.
Adds the listener to the collection of listeners who will be notified when the mouse moves, by sending it one of the messages defined in the <code>MouseMoveListener</code> interface.
Adds the listener to the collection of listeners who will be notified when the mouse passes or hovers over controls, by sending it one of the messages defined in the <code>MouseTrackListener</code> interface.
Adds the listener to the collection of listeners who will be notified when the mouse wheel is scrolled, by sending it one of the messages defined in the <code>MouseWheelListener</code> interface.
Adds the listener to the collection of listeners who will be notified when the receiver needs to be painted, by sending it one of the messages defined in the <code>PaintListener</code> interface.
Adds the listener to the collection of listeners who will be notified when traversal events occur, by sending it one of the messages defined in the <code>TraverseListener</code> interface.
Removes the listener from the collection of listeners who will be notified when the control is moved or resized.
Removes the listener from the collection of listeners who will be notified when a drag gesture occurs.
Removes the listener from the collection of listeners who will be notified when the control gains or loses focus.
Removes the listener from the collection of listeners who will be notified when the help events are generated for the control.
Removes the listener from the collection of listeners who will be notified when keys are pressed and released on the system keyboard.
Removes the listener from the collection of listeners who will be notified when the platform-specific context menu trigger has occurred.
Removes the listener from the collection of listeners who will be notified when mouse buttons are pressed and released.
Removes the listener from the collection of listeners who will be notified when the mouse moves.
Removes the listener from the collection of listeners who will be notified when the mouse passes or hovers over controls.
Removes the listener from the collection of listeners who will be notified when the mouse wheel is scrolled.
Removes the listener from the collection of listeners who will be notified when the receiver needs to be painted.
Removes the listener from the collection of listeners who will be notified when traversal events occur.
Detects a drag and drop gesture. This method is used to detect a drag gesture when called from within a mouse down listener.
Detects a drag and drop gesture. This method is used to detect a drag gesture when called from within a mouse down listener.
Forces the receiver to have the <em>keyboard focus</em>, causing all keyboard events to be delivered to it.
Returns the receiver's background color.
Returns the receiver's background image.
Returns the receiver's border width.
Returns the receiver's cursor, or null if it has not been set. <p> When the mouse pointer passes over a control its appearance is changed to match the control's cursor. </p>
Returns <code>true</code> if the receiver is detecting drag gestures, and <code>false</code> otherwise.
Returns <code>true</code> if the receiver is enabled, and <code>false</code> otherwise. A disabled control is typically not selectable from the user interface and draws with an inactive or "grayed" look.
Returns the font that the receiver will use to paint textual information.
Returns the foreground color that the receiver will use to draw.
Returns layout data which is associated with the receiver.
Returns the receiver's pop up menu if it has one, or null if it does not. All controls may optionally have a pop up menu that is displayed when the user requests one for the control. The sequence of key strokes, button presses and/or button releases that are used to request a pop up menu is platform specific.
Returns the receiver's monitor.
Returns the receiver's parent, which must be a <code>Composite</code> or null when the receiver is a shell that was created with null or a display for a parent.
Returns the region that defines the shape of the control, or null if the control has the default shape.
Returns the receiver's shell. For all controls other than shells, this simply returns the control's nearest ancestor shell. Shells return themselves, even if they are children of other shells.
Returns the receiver's tool tip text, or null if it has not been set.
Returns <code>true</code> if the receiver is visible, and <code>false</code> otherwise. <p> If one of the receiver's ancestors is not visible or some other condition makes the receiver not visible, this method may still indicate that it is considered visible even though it may not actually be showing. </p>
Invokes platform specific functionality to allocate a new GC handle. <p> <b>IMPORTANT:</b> This method is <em>not</em> part of the public API for <code>Control</code>. It is marked public only so that it can be shared within the packages provided by SWT. It is not available on all platforms, and should never be called from application code. </p>
Invokes platform specific functionality to dispose a GC handle. <p> <b>IMPORTANT:</b> This method is <em>not</em> part of the public API for <code>Control</code>. It is marked public only so that it can be shared within the packages provided by SWT. It is not available on all platforms, and should never be called from application code. </p>
Returns <code>true</code> if the underlying operating system supports this reparenting, otherwise <code>false</code>
Returns <code>true</code> if the receiver is enabled and all ancestors up to and including the receiver's nearest ancestor shell are enabled. Otherwise, <code>false</code> is returned. A disabled control is typically not selectable from the user interface and draws with an inactive or "grayed" look.
Returns <code>true</code> if the receiver has the user-interface focus, and <code>false</code> otherwise.
Returns <code>true</code> if the receiver is visible and all ancestors up to and including the receiver's nearest ancestor shell are visible. Otherwise, <code>false</code> is returned.
Causes the entire bounds of the receiver to be marked as needing to be redrawn. The next time a paint request is processed, the control will be completely painted, including the background.
Causes the rectangular area of the receiver specified by the arguments to be marked as needing to be redrawn. The next time a paint request is processed, that area of the receiver will be painted, including the background. If the <code>all</code> flag is <code>true</code>, any children of the receiver which intersect with the specified area will also paint their intersecting areas. If the <code>all</code> flag is <code>false</code>, the children will not be painted.
Sets the receiver's background color to the color specified by the argument, or to the default system color for the control if the argument is null. <p> Note: This operation is a hint and may be overridden by the platform. For example, on Windows the background of a Button cannot be changed. </p> @param color the new color (or null)
Sets the receiver's background image to the image specified by the argument, or to the default system color for the control if the argument is null. The background image is tiled to fill the available space. <p> Note: This operation is a hint and may be overridden by the platform. For example, on Windows the background of a Button cannot be changed. </p> @param image the new image (or null)
If the argument is <code>true</code>, causes the receiver to have all mouse events delivered to it until the method is called with <code>false</code> as the argument. Note that on some platforms, a mouse button must currently be down for capture to be assigned.
Sets the receiver's cursor to the cursor specified by the argument, or to the default cursor for that kind of control if the argument is null. <p> When the mouse pointer passes over a control its appearance is changed to match the control's cursor. </p>
Sets the receiver's drag detect state. If the argument is <code>true</code>, the receiver will detect drag gestures, otherwise these gestures will be ignored.
Enables the receiver if the argument is <code>true</code>, and disables it otherwise. A disabled control is typically not selectable from the user interface and draws with an inactive or "grayed" look.
Causes the receiver to have the <em>keyboard focus</em>, such that all keyboard events will be delivered to it. Focus reassignment will respect applicable platform constraints.
Sets the font that the receiver will use to paint textual information to the font specified by the argument, or to the default font for that kind of control if the argument is null.
Sets the receiver's foreground color to the color specified by the argument, or to the default system color for the control if the argument is null. <p> Note: This operation is a hint and may be overridden by the platform. </p> @param color the new color (or null)
Sets the receiver's pop up menu to the argument. All controls may optionally have a pop up menu that is displayed when the user requests one for the control. The sequence of key strokes, button presses and/or button releases that are used to request a pop up menu is platform specific. <p> Note: Disposing of a control that has a pop up menu will dispose of the menu. To avoid this behavior, set the menu to null before the control is disposed. </p>
Changes the parent of the widget to be the one provided if the underlying operating system supports this feature. Returns <code>true</code> if the parent is successfully changed.
If the argument is <code>false</code>, causes subsequent drawing operations in the receiver to be ignored. No drawing of any kind can occur in the receiver until the flag is set to true. Graphics operations that occurred while the flag was <code>false</code> are lost. When the flag is set to <code>true</code>, the entire widget is marked as needing to be redrawn. Nested calls to this method are stacked. <p> Note: This operation is a hint and may not be supported on some platforms or for some widgets. </p>
Sets the receiver's tool tip text to the argument, which may be null indicating that no tool tip text should be shown.
Marks the receiver as visible if the argument is <code>true</code>, and marks it invisible otherwise. <p> If one of the receiver's ancestors is not visible or some other condition makes the receiver not visible, marking it visible may not actually cause it to be displayed. </p>
Based on the argument, perform one of the expected platform traversal action. The argument should be one of the constants: <code>SWT.TRAVERSE_ESCAPE</code>, <code>SWT.TRAVERSE_RETURN</code>, <code>SWT.TRAVERSE_TAB_NEXT</code>, <code>SWT.TRAVERSE_TAB_PREVIOUS</code>, <code>SWT.TRAVERSE_ARROW_NEXT</code> and <code>SWT.TRAVERSE_ARROW_PREVIOUS</code>.
Forces all outstanding paint requests for the widget to be processed before this method returns. If there are no outstanding paint request, this method does nothing. <p> Note: This method does not cause a redraw. </p>
Instances of this class represent a selectable user interface object that issues notification when pressed and released. <dl> <dt><b>Styles:</b></dt> <dd>ARROW, CHECK, PUSH, RADIO, TOGGLE, FLAT</dd> <dd>UP, DOWN, LEFT, RIGHT, CENTER</dd> <dt><b>Events:</b></dt> <dd>Selection</dd> </dl> <p> Note: Only one of the styles ARROW, CHECK, PUSH, RADIO, and TOGGLE may be specified. </p><p> Note: Only one of the styles LEFT, RIGHT, and CENTER may be specified. </p><p> Note: Only one of the styles UP, DOWN, LEFT, and RIGHT may be specified when the ARROW style is specified. </p><p> IMPORTANT: This class is intended to be subclassed <em>only</em> within the SWT implementation. </p>
@see <a href="http://www.eclipse.org/swt/snippets/#button">Button snippets</a> @see <a href="http://www.eclipse.org/swt/examples.php">SWT Example: ControlExample</a> @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>