ControlEditor

A ControlEditor is a manager for a Control that appears above a composite and tracks with the moving and resizing of that composite. It can be used to display one control above another control. This could be used when editing a control that does not have editing capabilities by using a text editor or for launching a dialog by placing a button above a control.

<p> Here is an example of using a ControlEditor:

<code><pre> Canvas canvas = new Canvas(shell, SWT.BORDER); canvas.setBounds(10, 10, 300, 300); Color color = new Color(null, 255, 0, 0); canvas.setBackground(color); ControlEditor editor = new ControlEditor (canvas); // The editor will be a button in the bottom right corner of the canvas. // When selected, it will launch a Color dialog that will change the background // of the canvas. Button button = new Button(canvas, SWT.PUSH); button.setText("Select Color..."); button.addSelectionListener (new SelectionAdapter() { public void widgetSelected(SelectionEvent e) { ColorDialog dialog = new ColorDialog(shell); dialog.open(); RGB rgb = dialog.getRGB(); if (rgb !is null) { if (color !is null) color.dispose(); color = new Color(null, rgb); canvas.setBackground(color); }

} });

editor.horizontalAlignment = SWT.RIGHT; editor.verticalAlignment = SWT.BOTTOM; editor.grabHorizontal = false; editor.grabVertical = false; Point size = button.computeSize(SWT.DEFAULT, SWT.DEFAULT); editor.minimumWidth = size.x; editor.minimumHeight = size.y; editor.setEditor (button); </pre></code>

@see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>

Constructors

this
this(Composite parent)

Creates a ControlEditor for the specified Composite.

Members

Functions

computeBounds
Rectangle computeBounds()
Undocumented in source. Be warned that the author may not have intended to support it.
dispose
void dispose()

Removes all associations between the Editor and the underlying composite. The composite and the editor Control are <b>not</b> disposed.

getEditor
Control getEditor()

Returns the Control that is displayed above the composite being edited.

layout
void layout()

Lays out the control within the underlying composite. This method should be called after changing one or more fields to force the Editor to resize.

scroll
void scroll(Event e)
Undocumented in source. Be warned that the author may not have intended to support it.
setEditor
void setEditor(Control editor)

Specify the Control that is to be displayed.

Variables

editor
Control editor;
Undocumented in source.
grabHorizontal
bool grabHorizontal;

Specifies whether the editor should be sized to use the entire width of the control. True means resize the editor to the same width as the cell. False means do not adjust the width of the editor. The default value is false.

grabVertical
bool grabVertical;

Specifies whether the editor should be sized to use the entire height of the control. True means resize the editor to the same height as the underlying control. False means do not adjust the height of the editor. The default value is false.

horizontalAlignment
int horizontalAlignment;

Specifies how the editor should be aligned relative to the control. Allowed values are SWT.LEFT, SWT.RIGHT and SWT.CENTER. The default value is SWT.CENTER.

minimumHeight
int minimumHeight;

Specifies the minimum height the editor can have. This is used in association with a true value of grabVertical. If the control becomes smaller than the minimumHeight, the editor will not made smaller than the minimum height value. The default value is 0.

minimumWidth
int minimumWidth;

Specifies the minimum width the editor can have. This is used in association with a true value of grabHorizontal. If the cell becomes smaller than the minimumWidth, the editor will not made smaller than the minimum width value. The default value is 0.

parent
Composite parent;
Undocumented in source.
verticalAlignment
int verticalAlignment;

Specifies how the editor should be aligned relative to the control. Allowed values are SWT.TOP, SWT.BOTTOM and SWT.CENTER. The default value is SWT.CENTER.

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