Returns a string containing a concise, human-readable description of the receiver.
The size in bits of the accumulation buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.
The size in bits of the accumulation buffer's blue channel. During context creation, this specifies the minimum required blue bits.
The size in bits of the accumulation buffer's green channel. During context creation, this specifies the minimum required green bits.
The size in bits of the accumulation buffer's red channel. During context creation, this specifies the minimum required red bits.
The size in bits of the color buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.
The size in bits of the color buffer's blue channel. During context creation, this specifies the minimum required blue bits.
The size in bits of the depth buffer. During context creation, the smallest depth buffer of at least the specified value is preferred, or zero for no depth buffer.
Specifies a double-buffered surface. During context creation, only double-buffered formats are considered when set to true.
The size in bits of the color buffer's green channel. During context creation, this specifies the minimum required green bits.
The size in bits of the color buffer's red channel. During context creation, this specifies the minimum required red bits.
The number of multisample buffers used by this context. During context creation, this specifies the minimum number of multisample buffers requested.
The number of samples accepted in the multisample buffer. During creation, pixel formats with the smallest number of samples that meets or exceeds the specified minimum number are preferred.
The desired number of stencil bitplanes. During context creation, the smallest stencil buffer of at least the specified value is preferred, or zero for no stencil buffer.
Specifies a stereo surface. During context creation, only stereo formats are considered when set to true.
The GLData class is a device-independent description of the pixel format attributes of a GL drawable.
@see GLCanvas @see <a href="http://www.eclipse.org/swt/snippets/#opengl">OpenGL snippets</a> @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>
@since 3.2